important Yamikora information & timeline
Before the war (under construction):
12th of Lyeru, 1343. Something was brewing in the heart of ancient city of Alakornka, a civilisation mad for sacrifice in order to make the sunrise, crops grow, ask the gods for fertility… A Sacrifice every hour, blood spilling down the sides of the ancient temples roof as the Aarakorcraian death priest whom it's duty was to appease his ruler, Tenochtitlan VI, slaughtered hundreds of the empires captives who were stolen from their homes, wiping out almost every village on the isle. Unknown to the Priest at least a year before they started this ritual slaughter of life, three strangers from the continent who were already riding on a wave of mild destruction had come and had convinced Tenochtitlan that this was the only way to save his people, or they would become devoured by the dark ones. To show they weren't to be trifled with, they lay waste to the nearby city of Nahuatl turning it into a large smoldering tar pit where no life could survive.
34th of Polaris, 1343. The other great and powerful Aarakorcraian city of Mezatakaya would also fall, driving many of the other sentient creatures back towards the continent to escape the mass indescriminate murder.
21st of Zaragoza, 1344. The legendary crew of the Capricorna skyship was founded. Little did these four know they would become heroes of the Necrotic war and the Skywhale's champions. The crew are Tabix 'Chookers' Flamearx, a Teifling whom is famed for her archery skills, Zoggin - eck, A member of the mysterious merfolk of the Polaris seas who is a master of the blade, Ryan Thonirak, a human artillerist, cursed with the blood of the crafters in his veins and their ships captain, a feline shifter named Meika Hidenori who was troublesome pirate with a moral code in which the Oath of Heroism is later founded.
During the war (under construction):
1346. The year the war hit its darkest days.
29th of Orion, Tojchguel is forced to shut its doors and collapse the tunnels for the steam railways that lead out to cities along the western coast. Before the closure a small army of several Colossus's nicknamed 'Warforged' were sent to defend the city of Rangwei at the request of the youngest prince in fear his two older brothers wouldn't be prepared and would get many of their citizens killed.
34th of Orion, Mount Wyong shuts its doors to try and avoid the on coming wave of destruction. No one knows if this worked or if any of the Karaark'orka survived.
Mount Chus becomes a dangerous place with regular dragon attacks, the Zuclian and the Ushabar however manage to hold them and the ice giants off without too much damage, however the entire loss of the lower cities populous in their frozen citadel is a deviating blow as places thought to be safe to hide their families were death sentences as the Dragons burrowed into the undercity on the 41st of Orion.
The mighty kingdom of Rangwei falls on the 10th of Polaris. The corruption from the two eldest prince's had finally become the cities downfall. The youngest ones fears had come true and the mass evacuation of the city was also one of the biggest unnecessary massacre of life as many regular citizens, decide to fight back under the leadership of the young prince's trusted friends, the crew of the Capricorna. Tragically the crew didn't survive, but the famous legend of them and the Colossal false king killer lives on with those who survive.
Also on the 10th of Polaris, the united tribal clans of the Gavarian plains stand united in Thnou and fight back for their only trading hub. They hold off the undead invasion until reinforcement arrives from the Orc city of Sabuour and together they push the foul horde out of the plains.
On the 24th of Polaris the horde reach the shire of Kedri and with the help of the shifters of Wyndmee the halfling army were able to save their homelands.
Kirkwall, Silverstone Mourdgi, Yayapan and Almalyk all band together and take down the incoming undead horde that had been deflected their way from the Kolima woods, with the assumption the twin elven cities drove them from their lands towards them because they were bigger and could potentially stomp them out. They were right. The undead horde had been funneled towards them as Kayrama had also drove them in their direction and the united cities of the peninsula wiped the floor with the undead masses.
At the end of 1346, very few places were left unaffected, still standing or in salvageable ruin. Many were wiped off the map and many races with great empires that couldn't work with others had fallen, most notable the Goblins, Gelf, several human cities, Avariel, Minotaurs, Tiger folk, Lizard folk and the Marsupial shifters.
After the war (under construction & current setting being played):
1347 - 1349. Morning & slow rebuilding of many places, however some the fate of remains unknown, at least until 1365 and afterwards.
In 1347 on the 4th of Rulki, Wyndmee is attacked by a separate undead force, lead by a Gnoll called Gruz-Glug, the survivers now residing in Kedri and now cursed with a mysterious illness which has them unable to have children. They're planning of taking back Wyndmee when they recover in hopes to lift the curse.
On the 13th of Atungah 1347, the treaty of the peninsula states was established and in honour of the occasion the city of Westlaide was founded.
On the 42nd of Rulki 1349, the town of Matterslakes was founded.
Minvarn, Jarrod & Argyle set out from Thunou to Kirabaru on the 26th of Rulki 1365. They encounter some Goblins who request their aid. They assist, freeing them from Klarg. Minvarn was gifted a magical Scimitar from Skarsnik the goblin shaman, and Jarrod the staff of bird calls - both gifts relics from their civilisation that fell during the Necrotic war in 1346.
On the 27th of Rulki, they reach Kirabaru at night and have a run in with some D'ni who have had stuff (a giant mining machine) stolen by a mob of Kenku. They also encounter the powerful arch mage Shrimpton and barely escape a battle with a Decay dragon. Jarrod is marked/tattooed by the beast & stumbles across one of Shrimptons discarded tomes about the summoning of lesser deamons.
29th of Rulki after a long and much needed rest, Minvarn awakes to find Argyle has left in the night. Minvarn has had a nightmare /premonition? - and meets an odd elderly Druid who offers him several paths to walk, Minvarn finds a nearby shrine to the ethereal whale and swears an oath of a hero, in hopes that it will bring him closer to understanding himself and the choices of his ex lover Anias. Jarrod arrives two days later after somehow ending up in a mysterious pub crawl with some freed Kenku which took him all the way back to Thunou and to Naragba and cost him over 70 gold pieces and 40 silver for the trip back, however he has no recollection of how large his bar tab is.
Argyle, meanwhile on the 29th of Rulki treks off towards the mountains, in the supposed direction of Uraganci. He is in the company of his familiar Opal and his newly forged steel defender, Mach, as well as some new gizmos and gadgets thanks to Jadarais of the D'ni who saw promise in him despite what his father thought in regards to tinkering with technology. If he's ever inclined to return to Tojchguel, Jadarais said he will train him to be a better machine creator, however if he's anywhere near the other D'ni city of Redwall he can seek training from his brother, Atrus.
On the 31st of Rulki, Minvarn & Jarrod leave Kirabaru for Rangwei in the company of an elderly druid. They arrive in Rangwei on the 36th of Rulki. They stop at a shanty town on the outskirts to regroup and resupply and hear rumours about mysterious goings on within the city walls. Minvarn & Jarrod part ways, the Palidin seeking truth and justice, the sorcerer seeking a place that sells decent beer.
Rumours are spreading around the western regions of Yamikora of a rogue magic user summoning dangerous monsters. Korbin Vanhellsing, a famous bounty hunter and his clan mate, Nuriel Southpaw are on the hunt. They reach Kirabaru on the 37th of Rulki and find hints of a cultist summoning ritual, evidence of a fight and rotting scales belonging to a creature that was once deemed extinct.
Also on the 37th of Rulki, Minvarn, Terric & Meeakarius step foot inside the foggy city gates of Rangwei. After fending off a swarm of spiders, Minvarn swears his oath to the Sky whale and begins his initiation test. The ritual/prayer calls forth the Ghost of Capricona's pirate captain, who after some confusion asks them to find his three ship mates within the city.
On the 38th of Rulki, Minvarn encounters an old lover who he's told looks the spitting image of the dead prince Anias. Turns out it is the ethereal know as 'The Raven'. He's rude, arrogant and shows them quite graphical account of the city falling, and blaming it not just on himself, but the crew of the Capricorna. Minvarn defies Anias and gains a new friend in the Ghost pirate.
39th of Rulki, Minvarn, Terric & the Pirate of the Capricorna are on the trail of the next statue. They find it (Chooks statue) and are asked to give up a valuable item of personal value before Minvarn is granted it's powers. They move onwards and encounter a Merrow who has come to take Zog's soul to the Abyssal planes, with the help of the pirate puppeteering Terricsp's unconscious form defeat it and with the aid of Chooks Ghost break the fountain and unleash more of the powers that heal the immediate landscape.
On the eve of the 40th of Rulki, Minvarn's party reach the keep of Rangwei's castle and give the Artificer Ryan (who killed the two corrupt princes) a proper burial granting more powers Minvarn was forced to unleash at the top of the keep, lifting the curse off the land and the pirate was given a new physical body for his undying loyalty. Minvarn & Terric are now part of the new crew of the infamous Capricorna and are now flying slowly towards the South Western parts of Yamikora.
On the 42nd of Rulki, Argyle stops wandering around the woods aimlessly and arrives in the town of Pustyn'ki. He sets up his temporary forge and sells some custom handmade jewelry, buys a compass and after asking around the local area makes a mini map between Pustyn'ki and the nearest villages around the inland mountain lake. He stocks up on some supplies before starting off in the direction of Niegin (arriving around the 3rd of Dias), a small village famous for its local hot springs. Jade is a popular jewel there and Argyle has a few items he can probably sell for a profit as well as look into some folk laws and other things of interest. He can also repair farm tools and other useful things and hopes to walk out of there with enough coin to spend up big at the next big city.
7th of Dias, Argyle leaves Niegin after making a lucrative few days off the tourist trade. He gives Mech a bit of a machinery overhaul and decides that Opal will need one soon too as the ice isn't doing her delicate machinery any favours. Plus, while Mach's furnace makes an incredible portable forge, Opal's spider form, while beautiful, is scaring the kids away from his small clockwork toys. He learns about an island to the north where rumours about Aarakocra used to be sighted but thinks that the rumour needs more research before he goes off on a hunt.
9th of Dias, Argyle stops in Logovo and also does well o the tourist trade, enough to take sometime to enjoy the scenery and have a soak in the hotsprings. Looking around the other traders he walks into an exotic creature shop and both he and Opal feel inspired to design a few prototypes of different mechanical creatures she could inhabit when he was able to aquire parts.
On the 15th of Orion, Argyle arrives in Alakoc and attends to some business as well as finds some time to build Opal a new form and to sell a few goods before he leaves.
25th of Orion, Argyle arrives in Yuatdag and meets it's odd inhabitants, a group of hunters lead by a woman named Astrid whom is the wife of Yuatdag's current Jarl.
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